Braindead 2 the Left 4

Have you seen the latest Left 4 Dead 2 trailer? I came across it the other day. It’s so good! Theatrical is the word.



Boy… does it make me want to play again!

It reminded me of how much I enjoyed Left 4 Dead last year. The perfectly balanced name, the zombie movie set up and the FPS co-op gameplay had many discover that cooperation is best achieved by yelling, in frustration or in joy, through a microphone.

Matchmaking was shit, as if these guys had never tried a public DotA game, but I still got to play a good deal before I got tired of teaming up with the screaming and the weak, the AFK’s and the way too good for me.

There was something new and exciting in the house. Of course, it was coming out the Valve factory.


Shall we walk to the store, zombies?

L4D 2 is coming out next month and I’m torn. It’s so early.

Is it all that new and exciting? Or what?

This big boycott group fans created after the game was announced? It was recently closed down by its 2 instigators. They now think Valve has proven their goodwill.

Me? I’m not so sure. And until we can play the game, the best we have is this features list. Here it is pasted from Steam:

  • Next generation co-op action gaming from the makers of Half-Life, Portal, Team Fortress and Counter-Strike.
  • Over 20 new weapons & items headlined by over 10 melee weapons – axe, chainsaw, frying pan, baseball bat – allow you to get up close with the zombies
  • New survivors. New Story. New dialogue.
  • Five expansive campaigns for co-operative, Versus and Survival game modes.
  • An all new multiplayer mode.
  • Uncommon common infected. Each of the five new campaigns contains at least one new “uncommon common” zombies which are exclusive to that campaign.
  • AI Director 2.0: Advanced technology dubbed “The AI Director” drove L4D’s unique gameplay – customizing enemy population, effects, and music, based upon the players’ performance. L4D 2 features “The AI Director 2.0” which expands the Director’s ability to customize level layout, world objects, weather, and lighting to reflect different times of day.
  • Stats, rankings, and awards system drives collaborative play

And some HQ gameplay footage.

So, all that…

Worth 49,99?

3 Responses to “Braindead 2 the Left 4”

  1. GODJonez says:

    Nicolas, if you want to play Left 4 Dead again, just hook me up, I have a server ready to go at any time ;) And you are right, matchmaking system kind of sucks. At least as with all other games, playing online with random people rarely is as much fun as the game has potential to be. Playing it together with the people you know always gives better experience.

    I already pre-ordered Left 4 Dead 2 as part of the 4-pack deal (American package, even) so I got the game pre-ordered for less than half that price. The demo version of the game is already pre-loaded on Steam for me, so tomorrow when the Demo gets opened, I get to try it. I’ll post my thoughts once I have some first hand experience of it.

  2. Nicolas says:

    oohhh, that’d be amazing if you could let us know

  3. GODJonez says:

    Well, the demo release was delayed for a few times and I have had other things to attend to, so not much time to try the game, but so far it seems like it’s Left 4 Dead with more special infected, more items, more weapons, more creative surviving puzzles and I guess when it goes retail, more official maps.

    And since I will be away from my awesome gaming corner for the weekend, I’ll delegate the commentary in this point to some people on the Official Left 4 Dead Xfire Community. Duncreek has posted some good analysis of the demo: http://www.xfire.com/communities/officiall4d/forums/183264/topic/1462909/