PS Move To The Right Direction?

A few weeks ago my apartment mate, Serhan, came home with the PS Move. At first, what looked like a Wii-mote for the PlayStation 3 had nothing to get me interested.

But Serhan was talking me in, telling how much more precise it was, and all that stuff, you know. So I decided to give it a try with Sports Champions.

Calibrating the PS Movepicture by Studiosushi

And he was right, it wasn’t that bad. The cursor is smooth on the screen and the ultimate little lag that’s killing the Wii-mote is gone. It reminded me of what I had hoped for the Wii-mote at some point: that it would be a 3-dimensional mouse. Nintendo’s peripheral is not that far from it but it just lacks what it takes for a true FPS player to adopt it as a controller of choice.

I was really interested in that at some point because I thought it would be much much more interesting to watch the top StarCraft or Counter-Strike players standing on a wide open stage making big moves in the air to play their high-stakes games, rather than sitting behind a table and a screen… Maybe PS Move could allow stuff like that.

The problem right now is that it has less games than Homer Simpson’s hands has fingers.

I’ll see if they’re growing new ones later today when I visit Paris Games Week, the latest gaming show in town.

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