Archive for the ‘Gamocracy’ Category

GDC 2010: Joe Danger Interview

Friday, March 12th, 2010

In case you haven’t seen Joe Danger yet, you’ll only have to watch the trailer to feel the light-heartedness that characterizes the game and the man. That’s rather fortunate for him: one’d better take things lightly when they spend their life falling down heavily.

This week at GDC in San Francisco I could meet with 2 of the 4 Hello Games people, the team that’s creating Joe Danger. Sean Murray and Grant Duncan were kind enough to let me play the game and answer a couple questions.

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New games search engine and flow options

Thursday, March 11th, 2010

I’m still at GDC where my days are packed with meetings and wandering around giving away beta keys to random people and letting them know about how amazingly ground breaking and revolutionnary and utterly paradigm shifting Gamocracy is in as short a time as I can. Think twitting but with the mouth, not the keyboard.

And, mind you, the real GDC action is only starting tomorrow when the actual show floor opens, loaded with new games to check. Check Facebook for pictures, Youtube for videos.

Meanwhile in Paris, Gamocracy has changed a lot over the past few days. Take the jump in case you missed the latest episodes…

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Actions Points are now Publish Points, and more

Monday, March 8th, 2010

After pimping the HUD last week, we’ve now also made changes to the Gamocracy game system. We’d like to make it as sensible as it can be: experience gathered from your testing has been very important in that regard.

What’s changed:

  • “Action Points’” are now called “Publish Points” (PP)
  • Publish Points now refresh every 12 hours instead of every 24 hours. We call that a tick
  • Publish Points now work like “mana points” in a RPG. That is, for every level you have a maximum number of PP, which refresh at a given rate at every tick. ie: at level 3, your PP max is 9 and you refresh 2 PP every 12 hours
  • The experience points/levels table got updated.

Check out the new PP/XP/Levels table in the Gamocracy Help.


On a side note…
I’m in San Francisco for the Game Developers Conference. I’ll be doing some interviews here, starting with Joe Danger’s Sean Murray today. Let me know if you have questions for him or if you’d like me to cover something in particular at the event.

Quality Hating

Wednesday, March 3rd, 2010

It turns out Gamocracy testers have a tendency to rate games they like rather than the ones they don’t, which surely will warm the hearts of us all in these times of generalized trolling.

But let’s face it, spicy Joker is much more interesting than slick Batman for us grown ups. (especially when he’s portrayed by Heath Ledger – and even more when the guy actually dies right after doing it…)

Some testers have taken the time to be our Jokers and rate games they don’t like, bringing oh so much depth to Gamocracy. To these people we say thank you, with a green grin.

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More Gamocracy Updates

Friday, February 26th, 2010

Rémi and Morgan went live with an updated HUD and a new notifications system a couple hours ago.

In addition to displaying game information in a slicker cleaner way, the HUD now allows you to access your account settings and notifications panel.

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