Archive for the ‘Gamocracy’ Category

Actions Points are now Publish Points, and more

Monday, March 8th, 2010

After pimping the HUD last week, we’ve now also made changes to the Gamocracy game system. We’d like to make it as sensible as it can be: experience gathered from your testing has been very important in that regard.

What’s changed:

  • “Action Points’” are now called “Publish Points” (PP)
  • Publish Points now refresh every 12 hours instead of every 24 hours. We call that a tick
  • Publish Points now work like “mana points” in a RPG. That is, for every level you have a maximum number of PP, which refresh at a given rate at every tick. ie: at level 3, your PP max is 9 and you refresh 2 PP every 12 hours
  • The experience points/levels table got updated.

Check out the new PP/XP/Levels table in the Gamocracy Help.


On a side note…
I’m in San Francisco for the Game Developers Conference. I’ll be doing some interviews here, starting with Joe Danger’s Sean Murray today. Let me know if you have questions for him or if you’d like me to cover something in particular at the event.

Quality Hating

Wednesday, March 3rd, 2010

It turns out Gamocracy testers have a tendency to rate games they like rather than the ones they don’t, which surely will warm the hearts of us all in these times of generalized trolling.

But let’s face it, spicy Joker is much more interesting than slick Batman for us grown ups. (especially when he’s portrayed by Heath Ledger – and even more when the guy actually dies right after doing it…)

Some testers have taken the time to be our Jokers and rate games they don’t like, bringing oh so much depth to Gamocracy. To these people we say thank you, with a green grin.

(more…)

More Gamocracy Updates

Friday, February 26th, 2010

Rémi and Morgan went live with an updated HUD and a new notifications system a couple hours ago.

In addition to displaying game information in a slicker cleaner way, the HUD now allows you to access your account settings and notifications panel.

(more…)

Glitch could hardly find a bug

Monday, February 22nd, 2010

This weekend, Gamocracy was visited by the game testers from GLITCH.

This group of students from Georgia, USA, is specialized in Quality & Assurance testing for video games and entertainment services. (and this is considered part of their educational process… “what in god’s name has the world turned into?”, my grandma asks).

(more…)

Update notice

Saturday, February 20th, 2010

What’s new? What’s changed?

(more…)