Ghandi Not Dead, Seen In New Vegas

A few days ago, I came across this puzzling story through Gamocracy: some water_wendi, over at NEOGaf, had beaten Fallout: New Vegas without fighting one bit or firing the least shot.

Now, what was that?! As far as I knew, #FNV was a first-person shooter in a post-apocalyptic world, not a walk in the park to feed Bambi.

I was curious. I felt like asking the man a few questions… and luckily my brother happens to be a long-time NEOGaf member, just like him. So he helped make the connection, water_wendi agreed to answer, all is well in the best of worlds and here are five questions to the Ghandiman…


What can you tell us about you? Where are you from?
Not a whole lot to say about myself.  I’m mainly an RPG gamer and am from Las Vegas.

What prompted you to play through the game like that?
The previous Fallouts had viable pacifist game paths (except for Fallout 2 at the very end). Games where you shoot, punch and stab your way to the end are very easy to find… Games which use diplomacy, science and bartering to complete, not so much. I mainly wanted to see if what Obsidian said in interviews was true. Often times developers exaggerate what can be accomplished. Not so in this case.

Was FNV built so that someone could finish the game without making a kill or did you have to trick it?
New Vegas was indeed built up to support that style of play. No tricks were involved in my pacifist run. I didnt have companions kill for me while I just soaked up the experience or anything like that. My strategy was built around Speech and Sneak. If I could not talk my way through problems I just sneaked by them instead. If I came under attack I would run away until the hostile creature/person lost interest or a friendly creature/person came to my aid (I was Idolized with most factions and I had both levels of the Animal Friend perk which had most animals come to my aid if I was under attack).

New Vegas' Messiah

There’s this screenshot with some kind of “Messiah” status information. Is it a status you acquire by beating the game the way you did?
The Messiah status comes from the Karma system… Did I do more good than bad? In most games, supplies like ammo or stimpacks are hard to come by so people steal them. Stealing items even from hostile factions results in a gain of Negative Karma. Since I never got into a fight I had no need for ammunition or health items so I rarely stole. On top of that, because I talked my way through things I was kind of a “Wandering Arbitrator/Diplomat” where people had problems and this kindly woman showed up to get everyone to play nice. Lots of Positive Karma from doing that repeatedly.

Did you ever think about completing another game like that? or with any other kind of fake “constraints” for that matter?
Oh all the time.  Most RPG’s focus more on combat so it becomes a difficult challenge. Playing as a pacifist in New Vegas isn’t much of a challenge honestly. It’s pretty easy, imo.  There are so many options to resolve quests without killing. There are only three or four quests which require fighting, I think.
As for other “constraints” I am currently trying to do a run where I fight with everyone I meet. So no talking, no quests, no anything but straight-up killing. I’m wondering how far I will get before the game breaks. I can’t for the life of me figure out how I’ll be able to get to the endgame if I remove everyone I come across. Whether or not I’ll be able to complete this remains to be seen because it’s a) very boring and b) much more difficult.

Thank you water_wendi for taking the time and jujukun for making the connection.

Who Wants To Review Doc Clock?

A few days ago – ok, maybe a few weeks, I’ve been busy – I received a rare email from a PR person. Not just any PR person, Sean Kauppinen founded his own agency over in California. And it seems big as far as I can tell, sitting here in Paris.

Sean is, guess what, a great guy. He’s helped a bit with Gamocracy already and gave an ear to what it is we’re trying to do. I had some of the most interesting talks with the man.

As it turns out, one of the things we, Gamocracy people, would like to establish is a new kind of relationship between PR people (and their bosses, publishers) and gamers. A relationship that’s clean of any suspicious befriendings, gifts and underlying pressures that would make it hard for, say, a journalist to keep doing their job if they happened not to be nice enough with the games they were provided with – for free – for reviewing.

Actually, to start with, I was thinking we would simply do without them PR guys and gals: don’t need them, don’t call them and let gamers just talk about the games they feel like talking about.

However, it so happens that, in his email, Sean offered a free review code for a new indie game: Doc Clock: The Toasted Sandwich Of Time.

So, if they’re coming to us, what should we do? Since I’m grateful to Sean for giving this code away, I don’t want to review it myself. It would be stupid to pretend to act as a critic when I’m just a fed animal, wouldn’t it?

That’s where you guys come into the picture. You don’t owe Sean anything, you don’t know him. If you gave Doc Clock the bad treatment, how could he complain that a player didn’t like the game? And at the same time, how could I be held responsible for your speech?


That’s why, your mission should you decide to accept it…
– Level all the way up to 6 on Gamocracy
– Get the secret review code from me
– Publish a review for Doc Clock: The Toasted Sandwich Of Time on Gamocracy within 15 days

Let me know in the comments if you’d be interested to go for it. If several raise their arms, I’ll see how we handle that since I only have one code.

Let’s see who, if any, is up for it tomorrow.


[UPDATE]
Yokiharo and GODJonez are in for the reviewing! Many thanks, guys. I’m pretty happy about all this since… this is exactly what Gamocracy is about.

The Week In Glinks #6

Click and learn more on GlinksKinect is on top of Gamocracy’s headlines this week. Twice.

What kind of a monster have we created here?! Are we all doomed?


1. Kinect has problems recognizing dark-skinned users?
Gamespot.com | shared by yokiharo
Kinect can’t see black asses, big or small. The device sure doesn’t know what it’s missing…

2. The First Moron To Break His TV With Kinect
Kotaku.com | shared by Denzo
But how? This thing has no controller! And it doesn’t have fingers either… No fingers, no chocolate. And where’s the video?

3. Crytek UK Testing the Waters for New TimeSplitters Game
Escapistmagazine.com | shared by MrFoxer
Shame on me? I never played TimeSplitters. Never even saw the game. Click if that’s your case too, I just added a gameplay video link.

4. God of War Collection: Lost Atlantis Level Revealed
Blog.us.playstation.com | shared by
Incolas
In the video games industry, some talented and hard working people put their heart and souls into amazing stuff that… gets dumped.

5. Battlefield Play4Free – Teaser Trailer #1
Youtube | shared by Incolas
They say free games (with micro-transactions) are the future. They say Battlefield Heroes ain’t all that heroic. They say it should be doable to do better this time.


Thank you everyone that shared and pwned!

Disclaimer: Glinks have nothing to do with Gink, except for the ridiculous name.

More on Glinks

7 Days And 3 Reviews

Can you do the maths? Can you?! Can you?!!

That’s almost half a review published everyday, something like one every 2 days. In a year, that would equate to approximately 156,42 reviews published. In a billion years, that’d make 156 428 571 428,57 of them, which is alright but not amazing.

All thanks to you all playing on Gamocracy! And even more to the three players that put their heart and souls into the queen of Gamocracy contributions this week. The review, that is.

In case you don’t know jack about Gamocracy: to publish a review on the site, players first need to reach level 6, which ain’t easy. Click if you think that reads weird


_o_ Please give it up for MrFoxer, XTC and PizzaRolls4Lyfe! \o/

minecraft-mrfoxer

XTC reviews Magic The Gathering Online

fallout-new-vegas-pizzarolls4lyfe

Will we make it to four reviews next week?!! I promise I’ll make my contribution. I swear.

So, Who Won That Zowie EC1 Mouse?

Last week I reviewed – so to speak – Zowie’s EC1 mouse.

It’s pretty good. And we’re so generous at Gamocracy that I thought I would give it away after I ran the tests.

EC1

To take the mouse home, you had to like a certain entry posted on Gamocracy’s Facebook page last Saturday.

Fourteen people did just that but there can only be one winner, elected by the gods of randomness; whom, btw, you can call for help, just like that, at www.random.org for only $4.95!

The Fourteen entrants:

#1: Ravi Ator
#2: Camy Ezzat
#3: Tero Rehnman
#4: Kenneth Rayl
#5: Serhan Kirma
#6: Koya Kamura
#7: Remi Bezeux
#8: Jerome Fichelle
#9: Nuno Gois
#10: Bryan Lagalot Tiong
#11: Eduard Besjentsev
#12: Niclas Pka Andersen
#13: Scott Haas
#14: Reefer Ord

> And the winner is…